![]() Once I picked up a working epitaph chain hunting got even faster. I was killing gnolls in Manara at level 15 with no sweat at all. Having a high INT Shield with no armour hasn't felt squishy at all, and blood wrack is a really fast hunting skill. (Note, Argwin is a runewarden but didn't pick it up until post-dragon, so I'm including runie early game bashing) And yet it's still killing early game bashing better than any other class I've tried in the early game. I put way too many lessons into Charnel at first because it looked cool, so I ended up hindering my own hunting ability. ![]() Base INT of 15 and eventually added the trait to get 16. Looking at things from the opposite side - I created a brand new character to try out Pariah. I can take on the double/triple angel rooms in Nur without running, with only level two defensives and no runes or frogskin up. I don't know if you've suddenly forgotten about health elixirs, or think you have shield up when you don't? But, I have not had any issues with Pariah bashing. Riding and mounting does nothing against denizens.įrogskin isn't an extra boar, it's less than that unless you're in natural water. Horkval damage resistance is not Level 2, it is it's own thing, and pretty minor. Feel free to reply back in the Pariah thread I'd you're so inclined). (PS sorry, probably wrong thread for this. I can't see this class being even remotely viable for bashing without armor or HP regen ability + a non-trivial increase in damage. ![]() And the Epitaph speed bonus means nothing when you can't do more than 3-4 traces without running out of a room. I have to hit and run to sip like I'm fighting Delos guards, while on other classes I don't even hit yellow HP in Annwyn.Īnd meanwhile on 2H a single APC kills a Sidhe while on Pariah 3 APCs DOES NOT kill a Sidhe (with 21 Int + 元 Collar). ![]()
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